Audio File – Supported Audio Formats

Dragonframe 3.5 and newer accepts most standard audio formats including WAV, AIFF, MP3 and others. For earlier versions, the supported audio file formats are: WAV or AIFF 8 or 16 bit per channel 1 or 2 channels (mono or stereo) If you are on the Mac, you can get a free program called “Audacity”. Open … Read more

Dragonframe Windows crash at startup

If Dragonframe crashes after creating/opening a scene, most likely you have an outdated graphics card driver. For Intel Integrated Graphics cards, please find your latest driver here: [Intel Driver Support] Also, if you have a laptop with both an integrated and discrete graphics cards, see if you have the option of always using the discrete … Read more

No live view or images in Cinematograpy workspace

If you can see live view in the Animation workspace, but don’t see any images in the Cinematography workspace, then you probably have an outdated graphics card driver.We have seen this with ATI graphics cards with older drivers. Nothing shows up in the Cinematography workspace. If you update to the latest drivers, the problem will … Read more

Mac : “Dragonframe cannot be opened because of a problem”

We’ve had a handful of reports where OS X shows this error dialog when the user tries to open Dragonframe: If you look at the report, it says something like this: Dyld Error Message: Library not loaded: @executable_path/../Frameworks/libavcodec.dylib Referenced from: /Applications/Dragonframe/Dragonframe.app/Contents/MacOS/Dragonframe Reason: Incompatible library version: Dragonframe requires version 55.0.0 or later, but libavcodec.dylib provides version … Read more

“The driver for your graphics card is too old…”

Windows Only: Dragonframe 3.5+ uses OpenGL v2.1 to provide high-performance graphics processing. If the driver for your graphics card does not support OpenGL 2.1, Dragonframe will give you a message like this: “The driver for your graphics card is too old and must be updated.” “Dragonframe requires OpenGL 2.1. Your graphics/driver card is using OpenGL … Read more