DeviceReal-TimeMax Axis CountVirtualsAim PointCouple MotorsGo-MotionDMX OutputREAL-TIME FRAMES
DMC-32YES32YESYESYESYESYES20000
zDMC-16YES16YESYESYESYESYES20000
zDMC+YES16YESYESYESYESYES20000
DMC-16YES16YESNONOYESYES10000
DMC+YES16YESNONOYESYES10000
eMotimo ST4YES4NONONONONO4320
Kessler CineShooterYES5NONONONONO10000
DFMoco (Arduino)NO4/8NONONOYESNON/A
SLIDEKAMERA Slidelink ProYES4NONONONONO
edelkrone Link AdapterNO4NONONONONON/A
Noxon Mod SliderNO4NONONONONON/A
DitoGearDEPENDS8NONONODEPENDSNO
SmartSystem DigiDRIVE PortableNO4NONONONONON/A
Dynamic PerceptionNO3NONONONONON/A
RGKit PlayNO8NONONONONON/A

Definitions

zDMC-16 / zDMC+ : These are the DMC-16 and DMC+ that have been upgraded with the Xilinx Zynq 7Z020 FPGA+CPU. If you have the original DE0-Nano daughterboard, you can purchase an upgrade card in our store.

Real-Time: The rig can move all motors together in perfect unison along a pre-programmed path. This is required for live action shots. It is also useful for quickly testing moves.

Max Axis Count: The number of motors/axes that the controller can support. In Dragonframe, you may use multiple controllers at once, in order to increase the number of total axes.

Virtuals: A configuration where a non-cartesian rig is “virtualized” as a cartesian rig, so that it can be programmed in 3D space. This is described in detail in the User Guide.

Aim Point: Orient pan/tilt towards a point in 3D space. Requires a rig that can be configured to use virtuals. Also requires DF5 or newer.

Couple Motors: Configure two stepper motor outputs to be driven by one axis in Dragonframe. Requires DF5 or newer.

Go-Motion: Creates blur by moving the camera during an exposure. The rig will back up, start moving, and capture the image while moving through the target frame position. For still images, not live action.

DMX Output: DMX512 output to control lights.